The flashlight and the ambient sounds made the game feel pretty spooky which was nice but I had no clue what to do at the beginning. From the description of the game, I understood that I had to defeat tree monsters, however I had to walk around the edges of the entire map twice before I finally found one. It was also not clear how many tree roots were needed to fix the bridge so I had no clue how long the game would go on for.
I suggest increasing the spawn rate of the enemies and making it more clear how much progress you've made for fixing the tree.
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The flashlight and the ambient sounds made the game feel pretty spooky which was nice but I had no clue what to do at the beginning. From the description of the game, I understood that I had to defeat tree monsters, however I had to walk around the edges of the entire map twice before I finally found one. It was also not clear how many tree roots were needed to fix the bridge so I had no clue how long the game would go on for.
I suggest increasing the spawn rate of the enemies and making it more clear how much progress you've made for fixing the tree.
Pim:
- zou caracters door besjes heen en boom hirargie anders
- bigin is onduidelijk (megelijk textborje)
goede game met potentie maar hier is nog wat feedback:
The game has potential, it is a bit unclear where the enemies spawn tho
Nice game, actually very spooky. I would recommend giving the bo-men a higher spawnrate tho!